About Game
FIFA 17 is a sports video game in the FIFA series developed and published by Electronic Arts, which released in September 2016. This is the first FIFA game in the series to use the Frostbite game engine.[3] Marco Reus serves as the cover athlete on the game.[4]
Screenshots
Minimum System Requirements
CPU: Intel Core i3-2100 > 3.1GHz <> AMD Phenom II X4 965 @ 3.4 GHz
CPU SPEED: Info
RAM: 8 GB
OS: Windows (7) (8.1) (10) - 64-Bit
VIDEO CARD: NVIDIA GTX 460 <> AMD Radeon R7 260
FREE DISK SPACE: 50 GB
Recommended System Requirements
CPU: Intel i5-3550K > 3.40GHz <> AMD FX 8150 @ 3.6GHz
CPU SPEED: Info
RAM: 8 GB
OS: Windows (7) (8.1) (10) - 64-Bit
VIDEO CARD: NVIDIA GTX 660 <> AMD Radeon R9 270
FREE DISK SPACE: 50 GB
Gameplay
The new features in FIFA 17 include new attacking techniques, physical player overhaul, active intelligence system and set piece rewrite. EA also announced at Gamescom 2016 that Squad Building Challenges and FUT Champions will be in FIFA Ultimate Team, but not in the Xbox 360 and PlayStation 3 editions of the game.[5]
Commentary is once again provided by Martin Tyler and Alan Smith with Alan McInally (in-game score updates), Geoff Shreeves (injury reports), and Mike West (classified results for major leagues). Commentary in other languages (such as Spanish and French) is also provided.[6]
EA Sports announced at E3 2016 that they will have all 20 Premier League managers' likenesses in the game.[7]
On 23 June 2016, EA Sports announced that the J1 League and J.League Cup will be featured in the game for the first time.[8] On 4 September 2016, EA Sports announced at Brasil Game Show 2016 that 18 Campeonato Brasileiro Série A teams will be featured in their respective league (Corinthians and Flamengo, who signed an exclusivity deal with Konami for Pro Evolution Soccer, do not appear). Five Série B teams are also in the game. The Brazilian teams in the game have generic player names which the user cannot change.[9]
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